Isaac Garther

Garther is the captain of the Green Guard. He holds a seat on the council of Undare. He is the great-nephew of the village elder of Margo, Brom.

Abilities
Garther is a ranger/fighter that specializes in mounted combat.

Appearances
His distinguishing features are his rough stubble and disheveled appearance.

Personality
Garther is easy-going and sociable. He doesn't put much effort into his appearance. Garther is also a natural peacemaker. He often defuses conflicts between his men and members of the council.

Garther tends to be an idealist; he is unlikely make morally ambiguous decisions.

History
Isaac was born into a wealthy family that made its fortune hunting down dangerous creatures of the wild. They were named House Blackblade, after the blade of cold iron that was their family heirloom. When he was young, Issac's great-uncle, Bromeus Blackblade, was exiled from the House due to differences in ideology. Nevertheless, Issac continued to visit his great-uncle each day. In time, Isaac began to favor his great-uncle's optimistic ideals over the House's harsh rules. During this time, young Isaac also came to be friends with other children his age, a pickpocket and a fledgling wizard.

When Issac came to be the head of the House, he abandoned the Blackblade name and took on his mother's maiden name, Garther. Under his leadership, the House became the Hunter's Lance, which would later become the Green Guard.

Currently, Garther is working to establish Green Guard outposts in the various villages outside of Undare's walls.